The biggest life lesson that I think all “redpilled” people come around to learning is the value of time and especially youth, which is early in your life, is very brief, but is the peak of your entire life; you will never be in a more-favorable position (physically) for all kinds of important things like getting married and having children, and what you do in your youth will come to define many, if not most aspects of the rest of your life and the decisions you made can never be undone.
While people can always find a way to make more money, get more stuff, or find substitutes for a particular resource, the one thing that no one can ever get more of — or know how much they truly have to start with — is time.
What you do with that time becomes of paramount importance. Being in my mid-20s now, time seems to be moving faster. It seems like it was just yesterday I was shopping for Christmas presents, and suddenly, I’m in that same situation what feels like just a few months later. Psychologically, the amount of time it will take before I’m 50 will be equivalent to what it feels like for a 5-year-old to turn 10. The reason being is that, in both cases, it will take 100% of the time we’ve already been alive to get there.
The implications this has with regards to whoring around, parties, and so on are obvious, but this factor of time is what has basically turned me off of most forms of modern entertainment as well. I cannot clearly recall the last time I actually watched TV (we don’t have cable nor do I subscribe to Netflix and the like), and no one wants to watch movies with me anymore anyway because I can’t control my giggling and sarcastic comments toward even the most “serious” of films.
There’s just something about being aware of how there is an ongoing genocide against white people, how terrible everything is around us, how heavily we’ve been demoralized, etc. that turns the entire profession of acting into a cringefest for me. Especially fantasy genres.
Nothing — except maybe porn for guys — is more insidious than video games, though. I got into them a bit back in the day because of my brother and some friends who played some of them, but I definitely think games are the worst; at least, the modern ones. I couldn’t bring myself to play one now — zero desire.
The biggest problem with video games is that they’re the ultimate escapism. Not only do they cause people to escape into a virtual world to get totally lost in, they demand enormous time commitments to actually experience to the fullest and you get nothing real out of all that time you invest. At least with a movie or TV show per week, it’s an hour or two out of your life. But some games today can take people hours to just get through the tutorials! One of the most popular games today is The Witcher 3, and the average player who finishes the game and its two expansions spends hundreds of hours in it.
I actually read all of the books — they were okay, the short stories are better than the saga — in the series the games are based on. I read for about 1 hour before bed every night, and at that pace, it took an average of 6 days to read one book. So that’s about 42 hours for the whole series; this would not be enough to finish the main story of the Wild Hunt. In the 150 – 400 hours a lot of players are clocking in beating the “complete” Witcher experience, one could read the entire saga of books many times over.
and here’s the thing: Your ability to write is directly linked to your ability to read. I definitely think reading, even inane fiction, has improved my English writing.
It’s my opinion that hobbies should produce a tangible, real-world result. Like crafts, or woodworking, or music, or writing blog posts basically no one reads.
When it comes to movies, TV, games — nothing is actually lost by cutting these things out of your life, and you just free up a whole lot of time in return for doing so. Time you could spend with family and friends because, for all any of us know, may be the last time.
At the same time, I’m aware of the fact that storytelling is an integral part of the human experience and traditions; films and games are modern mediums of that, and they’re not going away. I’m not saying that anyone who ever touches these things is evil, that you must never touch them again, or that occasional indulgences are terribly bad or even realistic for most people to completely cut out of their lives.
Still, this is why I hope that the increasing SJW factor in films and games that turns fans away from them just keeps getting worse: I just can’t shake the feeling that if people no longer had much interest in these things — without this digital bread and circus painkiller — that a whole lot of IRL problems would be getting solved right now.